The Toady Bloyster can be attacked by throwing Pikmin onto its bare, fleshy back instead of the gill-like protrusion on its back. Caution must be taken to not let it attack while on low health, as it will not stop its attack animation when it reaches zero health, and it cannot be petrified when it reaches zero health as well. While they have slow reaction time, their shake has a deceptively large hitbox, and Pikmin are shaken off when the Bloyster finishes its tongue lash animation. Toady Bloysters do not actively seek out Pikmin, but they will not pass up the opportunity to eat Pikmin standing in front of them. Petrifying the Bloyster is a foolish task, as it shares the highest Bitter-Spray damage resistance in the game with the Ranging Bloyster. If you are feeling bold, you may instead decide to simply barrage the Bloyster in question with Purple Pikmin. The best method of taking down a Toady Bloyster is simple: approach it from the back and latch as many Pikmin as possible onto the gill-like organ protruding from its back. The strategies presented may not be the only ones or the best ones. The following article or section contains guides. Its weak point is the bulb that hangs over its backside. The creature is capable of eating several Pikmin at once, but only if they loiter close to its mouth. “The rare Toady Bloyster is a smaller water-dwelling version of the Ranging Bloyster. In Pikmin 3's Story Mode, one appears in the Garden of Hope, and one in the Twilight River. In Challenge Mode, a Toady Bloyster holds The Key on the first sublevel in The Giant's Bath. Entering any of the caves in the Perplexing Pool will trigger a respawn, making this Bloyster a particularly low-risk method of spawning large amounts of Pikmin in a short amount of time, potentially 45 Pikmin per Bloyster defeated. When defeated, it typically drops two 10-Pellets in addition to the gill-like organ on its back, which is worth 25 Pikmin at any Onion. In Pikmin 2, a single Toady Bloyster spawns in the Perplexing Pool, and tends to rove around the shallows near the entrance to the Shower Room. In Pikmin 2, it has seven distinct tentacles, whereas in the sequel, it has one that splits into six. This ink can temporarily and non-fatally choke any nearby Pikmin, but those hanging on the bulb will not be affected. When it receives heavy damage, it shakes its tail and throws away any Pikmin hanging on to it in Pikmin 2, but merely ejects ink in Pikmin 3. Although its body can be attacked for lesser damage in Pikmin 3, in the previous game, only the bulb can be attacked (even though it's possible to attack the body using Purple Pikmin). Its weak spot is a gill-like organ on its back. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing." As slow as they may be, a Bloyster is capable of causing a very large and sudden drop in the number of Pikmin a leader has at their disposal, should the player be careless enough to allow the Bloyster the chance. They creep along the ground in search of food, and upon discovering Pikmin, they emit a loud call reminiscent to that of a cow calf, then lash out their pseudopodia-like tentacles. Toady Bloysters ( ツブラメケメクジ ?, lit.: "Cute-eyed Kemekuji") are slug-like creatures found in Pikmin 2, Pikmin 3, and Pikmin 4.
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